![]() ![]() ![]() Unlike its predecessor, Castle Shikigami II includes full voice acting, and All the mid-stage dialogue is completely spoken. ![]() However, this is easily one of the worst translations in the history of video gaming. The packaging actually advertises the game for what it is - a shmup with anime-influenced characters blowing up stuff. This time XS Games treated the game with far more respect, as most everything is faithful to the Japanese version. The horizontal setting doesn't use the whole screen, but frees the playing field from status displays (Windows) There's also an arrange BGM option with remixes of Shikigami no Shiro's OST used in place of Shikigami II's. It also included new modes of play with extra enemies and an 'Extreme' Mode in which enemies leave behind bullets after dying, for even more difficulty. ![]() The home versions include a very nice art gallery, complete with high-res artwork. Only the PlayStation 2 port made it outside of Japan, under the name Castle Shikigami II, courtesy of XS Games in American and Play It in Europe. Each version had different limited edition packages - the DC version included a soundtrack, the GameCube version had a figure of a cat, and the PlayStation version had a figuring of the Witch, Fumiko. Shikigami no Shiro II was originally released in the arcades, first ported to the GameCube, then later released for the Dreamcast, PlayStation 2, Xbox and PC. What gives Shikigami II extra replay value is that every single character has a unique storyline path when played with a second character, offering incentive to take on the game with a friend, if you want to see how crazy the shared stories can get. The returning characters' normal attacks are unchanged, aside from that they can no longer be powered up like in the first Shikigami. Each of the playable characters no longer have upgradable firepower, but to make up for it, they each have two varieties of special (Shikigami) attacks to choose from. The Tension Bullet System where grazing bullets earns you extra points and firepower is still intact, as are the Shikigami and bomb attacks. It originated in arcades, and was eventually ported to just about every popular console at the time. Two years after the first game's release, Alfa System created a sequel that brings back the investigators from the first game, with a few new faces. ![]()
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January 2023
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